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News · apoc-wilds · 2026-10-18

Apoc Wilds Out Now at $9.99: Capture Creatures From a Tear in the Sky

Apoc Wilds is out now at $9.99 - a creature-capture RPG where a tear in the sky has split three factions over what to do about it.

Status is labeled honestly; nothing here is copied from other sites.

Direct answer

Facts below are verified against the sources listed; nothing here is copied from other sites.

Baseline date: 2026-10-18. Always confirm in-game for anything time-sensitive.

Key facts

What we checked

Each fact lists the source that supports it.

01

Apoc Wilds released on Steam on October 18, 2026 at $9.99, developed by Prime Wilds.

VERIFIED Source: Steam store page (appid 5114150), checked 2026-10-19

02

Three factions claim the tear: the Vigil want it closed, the Threshold Concern want it studied and catalogued, and the Unbound think closing it is the only real mistake left.

VERIFIED Source: Steam store page (appid 5114150), checked 2026-10-19

03

Every wild creature can be captured rather than killed, and sealing odds rise as its health falls and shift with the creature's tier.

VERIFIED Source: Steam store page (appid 5114150), checked 2026-10-19

FAQ

Frequently asked questions

What is Apoc Wilds?

A creature-capture RPG released October 18, 2026 at $9.99, set around a tear in the sky above the Barrowlands.

How does capture work?

Sealing odds rise as the creature's health falls and vary by tier, and Sealing Cards are limited.

How many creatures are there?

Over 100 are planned; around 20+ are currently accessible.

How much is it?

$9.99 on Steam.

Details

The full picture

Written from verified facts; labels mark how strong each statement's evidence is.

01

What the game is

Apoc Wilds is a creature-capture RPG released October 18, 2026 at $9.99.

The Barrowlands were farmland once; now a tear hangs over them.

The things that walk out of it do not agree about what happened, and neither do the people.

You arrive at Hollowmere Camp with nothing, which makes you useful to every faction.

02

Three factions

The Vigil want the tear closed.

The Threshold Concern want it studied, catalogued and stamped with a company logo.

The Unbound think closing it is the only real mistake left to make.

All three have a use for you, so faction choice shapes the campaign rather than being cosmetic.

03

Sealing as a gamble

Every wild creature can be captured rather than killed.

Sealing is a gamble: your odds rise as the creature's health falls and shift with its tier.

Spending a Sealing Card is therefore a real decision rather than a formality.

That turns combat into a resource puzzle where the goal is a weakened target, not a dead one.

04

Current scope and who it is for

Over 100 creatures are planned across Cyberpunk, Mythos, Undead and Aberration strains.

The game currently has access to around 20+ creatures, so it is an in-progress roster.

It suits players who like capture-focused combat and faction-driven worldbuilding.

At $9.99 it is priced for an early, expanding game.

Coverage & items to verify

What you can use right now, and what must be re-checked before publishing or by the next update.

Field Ready now To verify
Facts & sources 3 verified fact(s), each with its source. Re-check with the next data pull.
Update cadence Baseline 2026-10-18. Codes/news re-checked every 3–7 days, daily around events.

Evidence boundary

Sources behind this page

store.steampowered.com/app/5114150

Opened and used as the reference for the facts above.

Open source ↗

Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.

Last checked: 2026-10-18

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