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News · armorsim · 2026-09-17

ArmorSim: Ballistics Simulator That Solves Impacts, Out Now in EA at $17.09

ArmorSim is a 3D ballistics simulator out now in Early Access at $17.09 - build the armour, build the round, and let physics decide the impact.

Status is labeled honestly; nothing here is copied from other sites.

Direct answer

Facts below are verified against the sources listed; nothing here is copied from other sites.

Baseline date: 2026-09-17. Always confirm in-game for anything time-sensitive.

Key facts

What we checked

Each fact lists the source that supports it.

01

ArmorSim released on Steam on September 16, 2026 at $17.09, developed by Timerlan Galimov, in Early Access.

VERIFIED Source: Steam store page (appid 5159810), checked 2026-09-17

02

It answers one question - will it go through? - with three solvers (NORMAL, ADVANCED, ULTRA), the deepest being an axisymmetric Lagrangian mesh with Johnson-Cook plasticity and Mie-Grueneisen equation of state.

VERIFIED Source: Steam store page (appid 5159810), checked 2026-09-17

FAQ

Frequently asked questions

Is ArmorSim a game or a simulation tool?

It is a ballistics simulator with a sandbox and campaign structure - you design armour and projectiles and solve impacts, with no hit points or health bars.

How accurate is ArmorSim?

It uses published terminal-ballistics models (Alekseevskii-Tate, Recht-Ipson, Johnson-Cook and others) over real material data, and labels every constant as measured, derived, fitted or assumed.

What do the three modes do?

NORMAL is fast analytic ballistics, ADVANCED exposes per-layer energy accounting for complex arrays, and ULTRA runs a full continuum solver that takes minutes per impact.

How much is ArmorSim?

$17.09 on Steam, in Early Access.

Details

The full picture

Written from verified facts; labels mark how strong each statement's evidence is.

01

What the game is

ArmorSim is a 3D terminal ballistics simulator released September 16, 2026 in Early Access at $17.09.

You build the target (plates, thicknesses, angles, spacing, materials) and the projectile, or take a real one from American, Soviet/Russian and German arsenals.

Then you fire - and the impact is solved, not animated: rods erode, plates dish and tear, fragments fly with real mass behind them.

02

Three solvers, one sandbox

NORMAL is the fast analytic solver: Alekseevskii-Tate erosion integration, Recht-Ipson residual velocity, a Rosenberg ricochet criterion and Grady fragmentation, answering in a fraction of a second.

ADVANCED adds layered and spaced arrays, reactive armour packs and per-layer energy accounting, reporting ballistic limit and residual velocity for every plate the rod passes through.

ULTRA runs a genuine continuum solver - an axisymmetric Lagrangian mesh with Johnson-Cook plasticity, Mie-Grueneisen equation of state, adiabatic shear banding and element erosion. Single impacts take minutes and crater shapes fall out of the physics.

03

Who it is for

There is not a single hit point anywhere in ArmorSim: every outcome comes from published models driven by real material properties such as density, yield strength and laboratory shock data.

The material table tags each constant MEASURED, DERIVED, FITTED or ASSUMED and names its source - a transparency approach aimed at people who argue about armour for fun.

The developer is explicit that it is not a hydrocode: an ANSYS-class simulation of the same impact takes hours on a cluster, so treat this as an engineering sandbox rather than certification software (BOUNDED: official Steam description, checked 2026-09-17).

Coverage & items to verify

What you can use right now, and what must be re-checked before publishing or by the next update.

Field Ready now To verify
Facts & sources 2 verified fact(s), each with its source. Re-check with the next data pull.
Update cadence Baseline 2026-09-17. Codes/news re-checked every 3–7 days, daily around events.

Evidence boundary

Sources behind this page

store.steampowered.com/app/5159810

Opened and used as the reference for the facts above.

Open source ↗

Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.

Last checked: 2026-09-17

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