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News · blightstone · 2026-10-16

Blightstone Out Now at $11.19: Protect the Crystal in a Gridless Roguelike Strategy Game

Blightstone is out now at $11.19 - a roguelike strategy game where you escort the Earthglass Crystal without grid movement, using terrain to survive.

Status is labeled honestly; nothing here is copied from other sites.

Direct answer

Facts below are verified against the sources listed; nothing here is copied from other sites.

Baseline date: 2026-10-16. Always confirm in-game for anything time-sensitive.

Key facts

What we checked

Each fact lists the source that supports it.

01

Blightstone released on Steam on October 16, 2026 at $11.19, developed by Unfinished Pixel.

VERIFIED Source: Steam store page (appid 2832280), checked 2026-10-17

02

Your mission is to protect the Earthglass Crystal and deliver it to the Infernal Rift to destroy Korghul and shatter the Blightstone itself.

VERIFIED Source: Steam store page (appid 2832280), checked 2026-10-17

03

Combat has free movement without grid-based systems, and enemies are not restricted by grids either.

VERIFIED Source: Steam store page (appid 2832280), checked 2026-10-17

FAQ

Frequently asked questions

What is Blightstone?

A roguelike strategy game released October 16, 2026 at $11.19 where you escort the Earthglass Crystal.

Is combat grid-based?

No - it uses free movement, and enemies are not restricted by grids either.

Can you use the environment?

Yes - burning grass removes enemy cover, and water amplifies electric attacks.

How much is it?

$11.19 on Steam.

Details

The full picture

Written from verified facts; labels mark how strong each statement's evidence is.

01

What the game is

Blightstone is a strategy game with roguelike progression, released October 16, 2026 at $11.19.

Your mission is to protect the Earthglass Crystal and deliver it to the Infernal Rift.

Doing so is the only way to destroy the demon overlord Korghul and shatter the Blightstone itself.

The developer's summary is blunt about the loop: die, die, and die again - cunning is what saves the realm.

02

Gridless tactical combat

Battles use free movement without grid-based systems, letting you move into strategic cover.

Enemies are not restricted by grids either, and there is always an angle.

That means positioning is continuous rather than tile-based, so cover and sightlines behave more like a skirmish game.

Each failure is framed as an opportunity to learn and collect new skills for the next attempt.

03

The environment as a weapon

You can hide in long grass, or burn it to stop enemies using it for cover.

Gathering enemies in water amplifies electric attacks.

Objects, enemies and even the weather provide strategic opportunities and challenges.

Because each run resets, learning these interactions is the persistent progression.

04

Who it is for

It suits players who like tactical positioning more than deck-building.

The escort structure - a crystal you must keep alive - creates a failure condition beyond your own health.

Roguelike progression means a failed run still advances your options, which softens the repeated deaths.

Coverage & items to verify

What you can use right now, and what must be re-checked before publishing or by the next update.

Field Ready now To verify
Facts & sources 3 verified fact(s), each with its source. Re-check with the next data pull.
Update cadence Baseline 2026-10-16. Codes/news re-checked every 3–7 days, daily around events.

Evidence boundary

Sources behind this page

store.steampowered.com/app/2832280

Opened and used as the reference for the facts above.

Open source ↗

Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.

Last checked: 2026-10-16

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