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News · by-royal-request · 2026-09-28

By Royal Request: Cozy Handmade Supply-Post Game Out Now at $4.99

By Royal Request is out now at $4.99 - a cozy incremental where you carry every log and plank by hand to fill ten royal orders at a frontier supply post.

Status is labeled honestly; nothing here is copied from other sites.

Direct answer

Facts below are verified against the sources listed; nothing here is copied from other sites.

Baseline date: 2026-09-28. Always confirm in-game for anything time-sensitive.

Key facts

What we checked

Each fact lists the source that supports it.

01

By Royal Request released on Steam on September 28, 2026 at $4.99, developed by Nacho Riquelme.

VERIFIED Source: Steam store page (appid 5167010), checked 2026-09-28

02

There is no shared material pool: every log, bar and plank is a physical object lying where it was made, and purchases are two moves - ordering at the counter, then walking the materials over an armful at a time.

VERIFIED Source: Steam store page (appid 5167010), checked 2026-09-28

FAQ

Frequently asked questions

Is By Royal Request stressful?

No - the official description states no enemies, no combat, no fail states and no deadlines; one save, one continuous run.

How long does it take to finish?

The game runs on ten royal requests; the last letter is the ending.

Do you carry materials yourself?

Yes - every log and plank is a physical object, and you carry materials to the counter an armful at a time, with your satchel as the bottleneck.

How much is it?

$4.99 on Steam.

Details

The full picture

Written from verified facts; labels mark how strong each statement's evidence is.

01

What the game is

By Royal Request is a cozy fantasy incremental released September 28, 2026 at $4.99.

You hold the worst posting in the kingdom: an empty clearing two days from the castle, a cart and a map, and instructions to establish a supply post.

A courier rides in with a letter, and Odo - the toad who has held the post for eleven years and does not work - reads it out. Ten letters fill the game; the last one is the ending.

02

Everything is a real thing

There is no shared pot of materials: every log, bar and plank is a physical object lying where it was made.

Every purchase is two moves: order it at the counter, which costs nothing and only states what that counter is waiting for, then carry the materials over - your satchel is the bottleneck of the whole game.

Place buildings on any open ground before you can afford them, learn recipes at the tinker's stall, and hire hands at the tavern to work benches faster.

03

Cozy, and it means it

No enemies, no combat, no fail states, no deadlines: one camp, one save, one continuous run.

The developer's framing is explicit that this is an incremental game about work itself rather than optimization pressure (BOUNDED: official Steam description, checked 2026-09-28).

The castle stays on the horizon for the whole game - the only road back is the work.

Coverage & items to verify

What you can use right now, and what must be re-checked before publishing or by the next update.

Field Ready now To verify
Facts & sources 2 verified fact(s), each with its source. Re-check with the next data pull.
Update cadence Baseline 2026-09-28. Codes/news re-checked every 3–7 days, daily around events.

Evidence boundary

Sources behind this page

store.steampowered.com/app/5167010

Opened and used as the reference for the facts above.

Open source ↗

Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.

Last checked: 2026-09-28

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