Dispatch Control is listed on Steam as released October 24, 2026 at $1.19, developed by Tom Holscher.
VERIFIED Source: Steam store page (appid 3752410), checked 2026-10-25
News · dispatch-control · 2026-10-25
Dispatch Control is a fire and ambulance dispatch sim out Oct 24, 2026 at $1.19, with 30 German cities, real maps and 6-player online co-op.
Direct answer
Baseline date: 2026-10-25. Always confirm in-game for anything time-sensitive.
Key facts
Each fact lists the source that supports it.
VERIFIED Source: Steam store page (appid 3752410), checked 2026-10-25
VERIFIED Source: Steam store page (appid 3752410), checked 2026-10-25
VERIFIED Source: Steam store page (appid 3752410), checked 2026-10-25
FAQ
It is $1.19 on Steam, released October 24, 2026.
Yes. Online co-op runs through Steam with up to six players in total, and you can split call-taking, dispatch and radio duties between players.
Thirty prepared cities across all 16 German federal states, or another location you search for, with OpenStreetMap supplying roads, buildings and stations.
Yes. There is free play plus 16 campaign chapters, and a guided three-incident tutorial introduces the phone, dispatch and radio workflow.
Details
Written from verified facts; labels mark how strong each statement's evidence is.
Dispatch Control puts you in the dispatcher's seat for fire and ambulance operations: question callers, confirm locations, send suitable crews and follow incidents through to completion.
Calls come through selectable questions and responses, where you establish the address and access route, identify hazards and calm distressed callers.
New information goes into the incident file, and you handle callbacks and adjust your response as the situation develops while another call may already be waiting.
The store page frames the loop as one emergency call, limited information and your decision.
Thirty prepared cities across all 16 German federal states are included, and you can also search for another location, with OpenStreetMap as the foundation for roads, buildings and mapped stations.
Detailed routing uses available road data and simulation rules to account for vehicle dimensions, one-way streets, bridge clearances and railway crossings.
Simulated roadworks and accident scenes can force detours, and weather, turnout times and units already committed elsewhere affect your planning.
Fuel, water, breathing apparatus, breaks and maintenance turn every dispatch into a resource decision, and a vehicle can move straight to another incident only if its crew and equipment are ready.
In online co-op through Steam with up to six players in total, you handle every task yourself or divide call-taking, dispatch and radio duties between your team, and can change that division mid-session (BOUNDED: official Steam description, checked 2026-10-25).
Calls and incident files have assigned owners and can be handed over, while the map, vehicles and incident status stay synchronised (BOUNDED: official Steam description, checked 2026-10-25).
Beyond fires and medical emergencies you coordinate technical assistance, additional unit requests, patient transport and hospital handovers, and keep coverage elsewhere in the region.
Major incidents need triage, staging, hospital allocation and evacuation, and if the phone system, radio network or dispatch computer fails you continue through a backup control centre, emergency power and paper dispatch.
What you can use right now, and what must be re-checked before publishing or by the next update.
| Field | Ready now | To verify |
|---|---|---|
| Facts & sources | 3 verified fact(s), each with its source. | Re-check with the next data pull. |
| Update cadence | Baseline 2026-10-25. | Codes/news re-checked every 3–7 days, daily around events. |
Evidence boundary
Opened and used as the reference for the facts above.
Open source ↗Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.
Last checked: 2026-10-25Related
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