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News · driftit · 2026-10-24

DRIFTIT Out Now at $4.99: 20 Tracks, a Handbrake and a ×10 Multiplier

DRIFTIT is out now at $4.99 - a top-down drift game with 20 tracks, three-lap time attacks, ghost cars and a drift multiplier up to x10.

Status is labeled honestly; nothing here is copied from other sites.

Direct answer

Facts below are verified against the sources listed; nothing here is copied from other sites.

Baseline date: 2026-10-24. Always confirm in-game for anything time-sensitive.

Key facts

What we checked

Each fact lists the source that supports it.

01

DRIFTIT released on Steam on October 24, 2026 at $4.99, developed by Vlad Khrystych.

VERIFIED Source: Steam store page (appid 5213530), checked 2026-10-24

02

Every track is a three-lap time attack, and touching a wall restarts the run from the grid.

VERIFIED Source: Steam store page (appid 5213530), checked 2026-10-24

03

Drift multipliers climb by 0.5 every 1.5 seconds up to x10, with 20 hand-built tracks, five low-poly worlds and a free-roam airfield.

VERIFIED Source: Steam store page (appid 5213530), checked 2026-10-24

FAQ

Frequently asked questions

What is DRIFTIT?

A top-down drift game released October 24, 2026 at $4.99, built around a handbrake and counter-steer.

How do runs work?

Three-lap time attacks with a target time, and touching a wall restarts the run.

How does scoring work?

Points scale with speed and angle, with the multiplier rising to x10 the longer you hold a drift.

How much is it?

$4.99 on Steam.

Details

The full picture

Written from verified facts; labels mark how strong each statement's evidence is.

01

What the game is

DRIFTIT is a top-down drift game released October 24, 2026 at $4.99.

The setup is minimal: one car, a camera straight overhead and a handbrake.

The tagline is slide, do not grip.

The car is built to go sideways rather than race on a line.

02

Three laps against the clock

Every track is a short three-lap time attack with a target time to beat.

Touch a wall and the run starts over from the grid, so every lap must be clean.

Your personal best rides along as a ghost car.

There is a split at every checkpoint showing exactly where the time went.

03

Scoring drifts

Points come from speed and angle.

Hold a drift and the multiplier climbs by x0.5 every 1.5 seconds, all the way to x10.

Straighten up and the drift banks.

That rewards long, sustained angles over quick flicks.

04

Content

There are 20 hand-built tracks, from the Oval to the Final.

A free-roam airfield adds cones, a donut ring and no clock.

Five low-poly worlds each have their own light and weather: a sunny meadow, red-rock desert, autumn valley at golden hour, snowy mountain pass and a neon harbour at night.

A Steam leaderboard covers every track, with every time uploaded alongside its replay.

Coverage & items to verify

What you can use right now, and what must be re-checked before publishing or by the next update.

Field Ready now To verify
Facts & sources 3 verified fact(s), each with its source. Re-check with the next data pull.
Update cadence Baseline 2026-10-24. Codes/news re-checked every 3–7 days, daily around events.

Evidence boundary

Sources behind this page

store.steampowered.com/app/5213530

Opened and used as the reference for the facts above.

Open source ↗

Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.

Last checked: 2026-10-24

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