Back to all news

News · dungeon-inn · 2026-10-22

Dungeon Inn Out Now at $11.99: Keep Rival Guilds Apart, Or Deal With the Clash

Dungeon Inn is out now at $11.99 - a management game where you run an inn by a dungeon and keep rival guilds from crossing paths.

Status is labeled honestly; nothing here is copied from other sites.

Direct answer

Facts below are verified against the sources listed; nothing here is copied from other sites.

Baseline date: 2026-10-22. Always confirm in-game for anything time-sensitive.

Key facts

What we checked

Each fact lists the source that supports it.

01

Dungeon Inn (莎拉的黑店) released on Steam on October 22, 2026 at $11.99, developed by Cat Society.

VERIFIED Source: Steam store page (appid 2552310), checked 2026-10-23

02

You play Sara, who struck a deal with a dragon to open an inn next to a dungeon near the dragon's lair.

VERIFIED Source: Steam store page (appid 2552310), checked 2026-10-23

03

You use turn-based strategies to attract adventurers while keeping rival guilds from crossing paths.

VERIFIED Source: Steam store page (appid 2552310), checked 2026-10-23

FAQ

Frequently asked questions

What is Dungeon Inn?

A management game released October 22, 2026 at $11.99, where you run an inn beside a dungeon.

Who do you play?

Sara, an innkeeper who made a deal with a dragon.

What is the core challenge?

Attracting adventurers while keeping rival guilds from crossing paths - and handling clashes when they happen.

How much is it?

$11.99 on Steam.

Details

The full picture

Written from verified facts; labels mark how strong each statement's evidence is.

01

What the game is

Dungeon Inn is a management game released October 22, 2026 at $11.99.

You play Sara, an ambitious innkeeper.

She struck a deal with a dragon to open an inn beside a mysterious dungeon near the dragon's lair.

Adventurers from rival guilds exploring that dungeon make your inn the perfect pit stop.

02

The balancing act

Your challenge is to keep competing groups from crossing paths while maximising profits.

The premise is stated with a wink: who cares if they are rivals, as long as you do not get caught.

The framing is the art of dungeon-adjacent hospitality, where discretion meets ambition.

Every guest is a potential goldmine, and also a potential incident.

03

How you manage it

You deploy turn-based strategies to attract adventurers to your inn using various tools.

Timing matters: you separate rival guilds while maximising the inn's success.

You manage carefully to prevent clashes and watch the business thrive.

So the game is scheduling and space management rather than a conventional tycoon loop.

04

When clashes happen

Sometimes guild clashes are inevitable.

Handling the fallout appears to be part of the loop rather than a fail state.

That gives the game an escalating-risk structure across a run.

At $11.99 it is a mid-priced management game with an unusual premise.

Coverage & items to verify

What you can use right now, and what must be re-checked before publishing or by the next update.

Field Ready now To verify
Facts & sources 3 verified fact(s), each with its source. Re-check with the next data pull.
Update cadence Baseline 2026-10-22. Codes/news re-checked every 3–7 days, daily around events.

Evidence boundary

Sources behind this page

store.steampowered.com/app/2552310

Opened and used as the reference for the facts above.

Open source ↗

Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.

Last checked: 2026-10-22

Related

Next step

Continue browsing