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News · embersofwar · 2026-10-11

EmbersOfWar Out Now at $4.49: Command a Mercenary Company After the Tang Falls

EmbersOfWar is out now at $4.49 - a real-time-with-pause strategy game where you run a mercenary company in the wreckage of the Tang.

Status is labeled honestly; nothing here is copied from other sites.

Direct answer

Facts below are verified against the sources listed; nothing here is copied from other sites.

Baseline date: 2026-10-11. Always confirm in-game for anything time-sensitive.

Key facts

What we checked

Each fact lists the source that supports it.

01

EmbersOfWar released on Steam on October 11, 2026 at $4.49, developed by Lazycat Interactive.

VERIFIED Source: Steam store page (appid 5233860), checked 2026-10-13

02

The Tang has fallen and the realm has no master: emperors come and go like post-horses, grain costs more than a man, and you sell your life by the day - following the coin, not the flag.

VERIFIED Source: Steam store page (appid 5233860), checked 2026-10-13

03

Battles are real-time with pause across fourteen lanes of battle line: pause at will, focus fire, break armour, charge, brace against horse and trample the line.

VERIFIED Source: Steam store page (appid 5233860), checked 2026-10-13

FAQ

Frequently asked questions

What kind of combat does EmbersOfWar have?

Real-time with pause, fought in formation across fourteen lanes of battle line.

Do your soldiers die permanently?

Yes - fallen men go into the roll of the fallen and do not come back.

Can you recruit routed enemies?

Yes - when enemy morale breaks you can take their surrender where they stand.

How much is it?

$4.49 on Steam.

Details

The full picture

Written from verified facts; labels mark how strong each statement's evidence is.

01

What the game is

EmbersOfWar is a real-time-with-pause strategy game released October 11, 2026 at $4.49.

You are not a hero - you are a bookkeeper who happens to carry a sword, commanding a company that is paid by anyone and loyal to no one.

Objectives, escalation zones, percentage settlements and knowing when to walk away: every battle is an account.

02

Fighting and the men

Fight in formation across fourteen lanes: break armour, charge, brace against cavalry and trample the line.

When enemy morale breaks they rout - and you can take their surrender where they stand and make them your own.

Meeting force with force is how you die; reading the gap before the flanks close is how you win.

03

Consequences and who it is for

The men under you have origins, traits and nicknames, and will tell you something honest over the cookfire.

If a veteran dies, his name goes into the roll of the fallen - once the ink is dry he does not come back.

You climb from broken soldier to military governor one grade at a time, with the Black Banner standing across every step - it suits players who like gritty campaign strategy (BOUNDED: official Steam description, checked 2026-10-13).

Coverage & items to verify

What you can use right now, and what must be re-checked before publishing or by the next update.

Field Ready now To verify
Facts & sources 3 verified fact(s), each with its source. Re-check with the next data pull.
Update cadence Baseline 2026-10-11. Codes/news re-checked every 3–7 days, daily around events.

Evidence boundary

Sources behind this page

store.steampowered.com/app/5233860

Opened and used as the reference for the facts above.

Open source ↗

Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.

Last checked: 2026-10-11

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