Epochlings released on Steam on September 18, 2026 at $8.99 in Early Access, developed by ShoninyasTube.
VERIFIED Source: Steam store page (appid 5091290), checked 2026-09-19
News · epochlings · 2026-09-19
Epochlings out Sep 18, 2026, $8.99 in Early Access - a creature collector across 11 ancient eras with 99 creatures to capture, fuse and preserve.
Direct answer
Baseline date: 2026-09-19. Always confirm in-game for anything time-sensitive.
Key facts
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VERIFIED Source: Steam store page (appid 5091290), checked 2026-09-19
VERIFIED Source: Steam store page (appid 5091290), checked 2026-09-19
VERIFIED Source: Steam store page (appid 5091290), checked 2026-09-19
FAQ
$8.99 on Steam in Early Access, released September 18, 2026.
Yes - it released in Early Access on September 18, 2026 according to the Steam listing.
Per the Steam description, species appear, flourish and disappear as history moves forward - but you can preserve creatures permanently outside the normal flow of time.
99 creatures across 11 eras, including each era's apex boss.
Details
Written from verified facts; labels mark how strong each statement's evidence is.
Epochlings is a creature collector about building a permanent collection across Earth's natural history, released September 18, 2026 in Early Access at $8.99.
You travel through 11 ancient eras - starting among the earliest complex ecosystems of the Cambrian and moving forward through periods like the Devonian, Triassic, Jurassic and Cretaceous to the Paleogene and Neogene.
Each era has its own environments, creature roster and progression, and your collection survives even when species do not.
Build a collection of 99 creatures across 11 eras, including each era's apex boss that ends the age.
Epochlings are heavily stylized and deliberately cute, but the creatures beneath that style are inspired by organisms from Earth's real natural history - from strange Cambrian life to prehistoric mammals.
Capture creatures before their place in the timeline disappears, fuse lifeforms separated by hundreds of millions of years, and prepare your team for automatic battles across a changing timeline.
It is in Early Access, so expect an evolving experience - the store page labels the genre as indie RPG and strategy with Early Access status (BOUNDED: official Steam description, checked 2026-09-19).
The gameplay loop is a creature collector: discover, capture, strengthen, fuse and battle automatically across the eras, per the Steam description.
Because creatures vanish as time passes, the description frames it as a game about timing - push deeper for new opportunities, or rewind and explore the timeline again.
What you can use right now, and what must be re-checked before publishing or by the next update.
| Field | Ready now | To verify |
|---|---|---|
| Facts & sources | 3 verified fact(s), each with its source. | Re-check with the next data pull. |
| Update cadence | Baseline 2026-09-19. | Codes/news re-checked every 3–7 days, daily around events. |
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Open source ↗Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.
Last checked: 2026-09-19Related
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