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News · glintwave · 2026-10-09

Glintwave Out Now in EA at $4.49: Bullet-Heaven Roguelite With 100 Waves Per World

Glintwave is out now in Early Access at $4.49 - a pixel-art bullet-heaven roguelite with 100 waves per world and 200+ Arcana combinations.

Status is labeled honestly; nothing here is copied from other sites.

Direct answer

Facts below are verified against the sources listed; nothing here is copied from other sites.

Baseline date: 2026-10-09. Always confirm in-game for anything time-sensitive.

Key facts

What we checked

Each fact lists the source that supports it.

01

Glintwave released on Steam on October 9, 2026 at $4.49, in Early Access, developed by Karmikal Apps.

VERIFIED Source: Steam store page (appid 5171200), checked 2026-10-13

02

Every world runs 100 waves in five escalating tiers, with a boss every twenty waves and an endboss guarding the far side of the map.

VERIFIED Source: Steam store page (appid 5171200), checked 2026-10-13

03

Over 200 Arcana exist: carry the right three relics together and they awaken an Arcana - a run-defining passive you discover by experimenting.

VERIFIED Source: Steam store page (appid 5171200), checked 2026-10-13

FAQ

Frequently asked questions

Do you aim in Glintwave?

No - weapons fire automatically; you focus on movement, positioning and upgrade choices.

How many waves per world?

100 waves in five escalating tiers, with a boss every twenty waves and an endboss at the far side.

What are Arcana?

Run-defining passives awakened by carrying the right three relics together - over 200 exist.

How much is it?

$4.49 on Steam, in Early Access.

Details

The full picture

Written from verified facts; labels mark how strong each statement's evidence is.

01

What the game is

Glintwave is a single-player bullet-heaven roguelite released October 9, 2026 in Early Access at $4.49.

Pick a hero, walk into the wilds, and let the horde come to you.

Your weapons fire on their own - your job is to move, choose upgrades and turn a few pellets into a screen-filling storm.

02

Worlds and builds

Worlds run from a sunlit jungle to a neon-lit city overrun from the subway to a swamp where the dead don't stay down.

Weapons have ranks to climb, and the Rune Obelisk can carve a maxed weapon into a stronger crystal form.

Relics from a wandering trader change how you play, and chests, buffs and shards make every wave a choice.

03

Progression and who it is for

A Talent tree is bought with coins banked between runs, and quests unlock heroes, weapons and worlds by doing things worth remembering.

A Glossary fills in as you discover enemies, weapons and Arcana, keeping secrets until earned.

Ten difficulty levels, from a relaxed first run to a x10 gauntlet with Game Modifiers - it suits bullet-heaven fans who like build discovery (BOUNDED: official Steam description, checked 2026-10-13).

Coverage & items to verify

What you can use right now, and what must be re-checked before publishing or by the next update.

Field Ready now To verify
Facts & sources 3 verified fact(s), each with its source. Re-check with the next data pull.
Update cadence Baseline 2026-10-09. Codes/news re-checked every 3–7 days, daily around events.

Evidence boundary

Sources behind this page

store.steampowered.com/app/5171200

Opened and used as the reference for the facts above.

Open source ↗

Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.

Last checked: 2026-10-09

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