Back to all news

News · human-intelligence · 2026-09-28

HUMAN INTELLIGENCE: You're the Human Behind the AI — $4.99 Out Now

HUMAN INTELLIGENCE is out now at $4.99 - a text-adventure horror where customers think they're talking to an AI, and you are the person answering.

Status is labeled honestly; nothing here is copied from other sites.

Direct answer

Facts below are verified against the sources listed; nothing here is copied from other sites.

Baseline date: 2026-09-28. Always confirm in-game for anything time-sensitive.

Key facts

What we checked

Each fact lists the source that supports it.

01

HUMAN INTELLIGENCE released on Steam on September 27, 2026 at $4.99, developed by HamsulT.

VERIFIED Source: Steam store page (appid 5054370), checked 2026-09-28

02

Across fifty assignments and ten days the requests turn intrusive, records contradict their owners, and later conversations remember your decisions; reaching one of three contract outcomes.

VERIFIED Source: Steam store page (appid 5054370), checked 2026-09-28

FAQ

Frequently asked questions

Is HUMAN INTELLIGENCE a horror game?

It is a text adventure and psychological horror game - the unease builds through intrusive requests and records that contradict their owners.

Do your choices matter?

Yes - customers respond to the words you send, later conversations remember your decisions, and previous replies can echo in the evening news.

Are there grades or scores?

No - the official description states there are no relationship scores or visible performance gauges; responsibility lives in your replies.

How much is it?

$4.99 on Steam.

Details

The full picture

Written from verified facts; labels mark how strong each statement's evidence is.

01

What the game is

HUMAN INTELLIGENCE is a text adventure and psychological horror game released September 27, 2026 at $4.99, set inside the work app of AFTERTYPE SYSTEMS.

The customer thinks they are talking to an AI - you are the person answering, under the name SABLE.

Ten-day contract, five customer assignments a day, and every reply chosen from a selection of ready-written sentences.

02

The work turns

At first the work is ordinary: a birthday card, washed earbuds, a small lie.

Then the requests become intrusive: records contradict their owners, familiar voices say things they could not know, and the next customer still expects an answer.

There are no relationship scores or performance gauges - responsibility is carried by your replies and the events that follow them.

03

Choices and outcomes

Pick between two or four authored replies, and later conversations can remember your decisions - including a dismissed detail resurfacing in the local news after your shift.

There is no response timer, and typing effects and text speed are adjustable. The developer frames the experience as a text adventure and psychological horror game (BOUNDED: official Steam description, checked 2026-09-28).

Complete fifty assignments across ten days to reach one of three contract outcomes, with completed conversation history reopenable afterward.

Coverage & items to verify

What you can use right now, and what must be re-checked before publishing or by the next update.

Field Ready now To verify
Facts & sources 2 verified fact(s), each with its source. Re-check with the next data pull.
Update cadence Baseline 2026-09-28. Codes/news re-checked every 3–7 days, daily around events.

Evidence boundary

Sources behind this page

store.steampowered.com/app/5054370

Opened and used as the reference for the facts above.

Open source ↗

Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.

Last checked: 2026-09-28

Related

Next step

Continue browsing