Idle Realms: Rise released on Steam on October 1, 2026 at $8.99, developed by Dragon Flame Games Studio.
VERIFIED Source: Steam store page (appid 3937930), checked 2026-10-02
News · idle-realms-rise · 2026-10-02
Idle Realms: Rise is out now at $8.99 - an auto-battle idle RPG built on the D&D 5th Edition SRD with 188 creatures - and no in-game store.
Direct answer
Baseline date: 2026-10-02. Always confirm in-game for anything time-sensitive.
Key facts
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VERIFIED Source: Steam store page (appid 3937930), checked 2026-10-02
VERIFIED Source: Steam store page (appid 3937930), checked 2026-10-02
VERIFIED Source: Steam store page (appid 3937930), checked 2026-10-02
FAQ
Yes - it uses the actual D&D 5th Edition SRD stat blocks: 188 creatures, 147 magic items and real spells.
No - no premium currency, loot boxes, gacha, ads or season pass; one price, one game.
The level cap is 150, roughly 950-1,300 hours of play.
$8.99 on Steam.
Details
Written from verified facts; labels mark how strong each statement's evidence is.
Idle Realms: Rise is an auto-battle idle RPG released October 1, 2026 at $8.99.
It is built on the actual Dungeons & Dragons 5th Edition SRD: 188 creatures, 147 magic items, real spells and damage types from the official open-licensed ruleset (BOUNDED: official Steam description, checked 2026-10-02).
You pick your target and style, and the fight runs on its own while you are away.
There is no in-game store on Steam - no premium currency, loot boxes, gacha, ads or season pass, with nothing gated behind a second payment.
Every cosmetic, the second character slot and the full 72-hour offline cap are yours from the first launch.
A Founder pack is available for players on Steam before October 31, 2026.
The level cap is 150, taking roughly 950 to 1,300 hours - a figure the developer says was measured in simulation, not guessed.
Nine zones climb from CR 0 to CR 55+, and Ascension layers keep the bestiary dangerous after the cap.
It suits idle RPG players who want real D&D mechanics and a buy-once experience without monetization pressure.
What you can use right now, and what must be re-checked before publishing or by the next update.
| Field | Ready now | To verify |
|---|---|---|
| Facts & sources | 3 verified fact(s), each with its source. | Re-check with the next data pull. |
| Update cadence | Baseline 2026-10-02. | Codes/news re-checked every 3–7 days, daily around events. |
Evidence boundary
Opened and used as the reference for the facts above.
Open source ↗Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.
Last checked: 2026-10-02Related
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