Back to all news

News · meridian-strike · 2026-09-20

Meridian Strike: Turn-Based Mech Tactics RPG Out Now at $4.49 (Sep 2026)

Meridian Strike is out now at $4.49 - a turn-based mech tactics RPG with per-location damage, heat management and pilots you can lose for good.

Status is labeled honestly; nothing here is copied from other sites.

Direct answer

Facts below are verified against the sources listed; nothing here is copied from other sites.

Baseline date: 2026-09-20. Always confirm in-game for anything time-sensitive.

Key facts

What we checked

Each fact lists the source that supports it.

01

Meridian Strike released on Steam on September 19, 2026 at $4.49, developed by Fredrik Carleson.

VERIFIED Source: Steam store page (appid 5139650), checked 2026-09-20

02

Armor and internal structure are tracked by location: losing an arm can cost the weapons mounted there, and leg damage can reduce mobility.

VERIFIED Source: Steam store page (appid 5139650), checked 2026-09-20

FAQ

Frequently asked questions

Is Meridian Strike hard?

It is built around consequence: heat lockouts, per-location damage and pilots who can be lost, so bad positioning carries into later missions.

Do your pilots die permanently?

Pilots can be injured or lost during the campaign - they are explicitly not disposable, per the official description.

What kind of battles does it have?

Turn-based hex battles with movement, range, cover, line of sight and terrain all affecting the outcome.

How much is Meridian Strike?

$4.49 on Steam.

Details

The full picture

Written from verified facts; labels mark how strong each statement's evidence is.

01

What the game is

Meridian Strike is a turn-based tactical mech RPG released September 19, 2026 at $4.49.

You command a small mercenary company across dangerous contracts where positioning, heat, armor, terrain and pilot skill decide who comes home.

Battles take place on hex battlefields: choose positions, line up firing solutions and queue orders before committing the round.

02

Damage, heat and consequences

Every machine takes damage differently - armor and internal structure are tracked by location, so a lost arm can mean lost weapons and leg damage can cut mobility.

Heat matters as much as armor: push weapons too hard and systems lock down, so sometimes the right decision is not to fire.

Pilots gain experience and become veterans, but they can be injured or lost - the pilot who survives a desperate battle today may be the one you rely on several missions later.

03

The company between battles

Victory does not reset the board: repair damaged machines, manage injuries, choose salvage and watch funds.

Severe damage can leave a machine out of action until your company can afford to repair it, so readiness is a resource you manage alongside money.

For players who want tactics with attrition rather than clean resets, this is the design pitch - a campaign about winning battles and living with what they cost (BOUNDED: official Steam description, checked 2026-09-20).

Coverage & items to verify

What you can use right now, and what must be re-checked before publishing or by the next update.

Field Ready now To verify
Facts & sources 2 verified fact(s), each with its source. Re-check with the next data pull.
Update cadence Baseline 2026-09-20. Codes/news re-checked every 3–7 days, daily around events.

Evidence boundary

Sources behind this page

store.steampowered.com/app/5139650

Opened and used as the reference for the facts above.

Open source ↗

Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.

Last checked: 2026-09-20

Related

Next step

Continue browsing