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News · mirrorbullet · 2026-10-30

MirrorBullet: What It Is, Price and Release Date (Oct 2026)

MirrorBullet is a $14.99 mirror-puzzle game with 144 hand-built stages across 12 sectors of Greek myth, out on Steam October 29, 2026.

Status is labeled honestly; nothing here is copied from other sites.

Direct answer

Facts below are verified against the sources listed; nothing here is copied from other sites.

Baseline date: 2026-10-30. Always confirm in-game for anything time-sensitive.

Key facts

What we checked

Each fact lists the source that supports it.

01

MirrorBullet is listed on Steam as released October 29, 2026 at $14.99, developed by Ark and tagged Casual, Indie and Strategy.

VERIFIED Source: Steam store page (appid 4851490), checked 2026-10-30

02

The rule the page builds the game on: a shot that has not reflected cannot kill anything, and mirrors are the only weapon you have.

VERIFIED Source: Steam store page (appid 4851490), checked 2026-10-30

03

There are 144 hand-built stages across twelve sectors, with a solver proving the minimum number of mirrors per stage before release.

VERIFIED Source: Steam store page (appid 4851490), checked 2026-10-30

FAQ

Frequently asked questions

How much is MirrorBullet?

It is $14.99 on Steam. It released on October 29, 2026 and is developed by Ark.

Do you need fast reactions for MirrorBullet?

No. The page says the game is deterministic to the tick with no reaction timing or randomness, so it plays as a puzzle rather than an action test.

How many stages does MirrorBullet have?

144 hand-built stages across twelve sectors, each with a solver-proven minimum number of mirrors that serves as the par.

What is a three-bounce shot in MirrorBullet?

With three or more bounces, defeating a target triggers a blast in a 3x3 area centred on that target - and the blast can destroy your core too.

Details

The full picture

Written from verified facts; labels mark how strong each statement's evidence is.

01

How the reflection rule works

Sentries fire on their own, one round each, and a round that flies straight harms nothing; bending it off a mirror makes it lethal.

Each stage decides how many mirrors you get - never more than five, and on the opening boards exactly one.

A round changes with its bounce count: after one reflection it destroys a target and stops, with exactly two bounces it pierces a target and continues, and with three or more it triggers a 3x3 blast centred on the kill that can destroy your own core too.

02

Myth-named pieces and later sectors

Board pieces carry the name of the myth they come from: the Mirror of Daedalus fixed into the floor, Iris who splits one round into two, the Aegis that turns a frontal hit into a harmless clink, Talos who falls only to a round with enough bounces, the Ferry of the Styx that crosses one way only and the Ring of Helios that raises a round's tier.

Later sectors add the Mirror of Janus, which turns its other face each time it is struck; the Gates of Hermes, which carries a round across the board with direction and tier intact; the Pool of Narcissus, which reflects a shot and lets a copy through; and Echo, who sleeps until a reflected round reaches her and then fires one of her own.

The journey runs through twelve sectors from Argos through the Labyrinth of Daedalus, Crete and the River Styx up to Olympus, with boards from six by five cells up to eleven by nine.

03

Stars, difficulty and who it suits

One star for clearing a stage, two for clearing within par, and three for clearing on your first shot within par with every amethyst collected.

The page stresses that nothing is hidden and nothing is random, and that the game is deterministic to the tick with no reaction timing.

It positions MirrorBullet as a puzzle built on the Perseus-and-Medusa rule of fighting by reflection, with the myth named directly on the page rather than another game used as the comparison (BOUNDED: official Steam description, checked 2026-10-30).

Coverage & items to verify

What you can use right now, and what must be re-checked before publishing or by the next update.

Field Ready now To verify
Facts & sources 3 verified fact(s), each with its source. Re-check with the next data pull.
Update cadence Baseline 2026-10-30. Codes/news re-checked every 3–7 days, daily around events.

Evidence boundary

Sources behind this page

store.steampowered.com/app/4851490

Opened and used as the reference for the facts above.

Open source ↗

Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.

Last checked: 2026-10-30

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