Perimeter, Paint & Process released on Steam on October 9, 2026 at $12.00, in Early Access, developed by Level Process Studios.
VERIFIED Source: Steam store page (appid 4640300), checked 2026-10-13
News · perimeter-paint-and-process · 2026-10-09
Perimeter, Paint & Process is out now in Early Access at $12.00 - a basketball management sim that starts on an outdoor community court.
Direct answer
Baseline date: 2026-10-09. Always confirm in-game for anything time-sensitive.
Key facts
Each fact lists the source that supports it.
VERIFIED Source: Steam store page (appid 4640300), checked 2026-10-13
VERIFIED Source: Steam store page (appid 4640300), checked 2026-10-13
VERIFIED Source: Steam store page (appid 4640300), checked 2026-10-13
FAQ
You are coach and GM: build the roster, set tactics, develop players and manage a career from community programme upward.
They play out in a detailed text simulation engine that shows exactly why each outcome happened.
Yes - the offline career mode is structured in chapters, each with clear goals and narrative.
$12.00 on Steam, in Early Access.
Details
Written from verified facts; labels mark how strong each statement's evidence is.
Perimeter, Paint & Process is a basketball management simulation released October 9, 2026 in Early Access at $12.00.
The local council has a budget, a struggling neighbourhood and a basketball court that is technically a venue - outdoor, no walls, a roof over the playing surface.
You are a former player whose career ended before you were ready, and the roster waiting for you mostly showed up because someone said it was free.
Build the roster, set tactics and develop players, then watch matches through a text simulation engine that shows you exactly why things happen.
The career mode is a story that starts at the bottom - a no-budget community programme on an outdoor court - and follows the arc from there.
The game teaches its own systems as you go, with nothing hidden behind a wiki.
You start with eight players and a folding table, making notes on who might become something.
Players who become something are not always the ones who look the part on day one.
It suits management-sim players who want a narrative career rather than a spreadsheet alone (BOUNDED: official Steam description, checked 2026-10-13).
What you can use right now, and what must be re-checked before publishing or by the next update.
| Field | Ready now | To verify |
|---|---|---|
| Facts & sources | 3 verified fact(s), each with its source. | Re-check with the next data pull. |
| Update cadence | Baseline 2026-10-09. | Codes/news re-checked every 3–7 days, daily around events. |
Evidence boundary
Opened and used as the reference for the facts above.
Open source ↗Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.
Last checked: 2026-10-09Related
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