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News · probation-extended-coverage · 2026-10-28

PROBATION: EXTENDED COVERAGE — What It Is, Price and Release Date (Oct 2026)

PROBATION: EXTENDED COVERAGE is a $1.19 corporate-horror sim from Byte & Sprite, out Oct 28, 2026: audit tickets and catch stale data.

Status is labeled honestly; nothing here is copied from other sites.

Direct answer

Facts below are verified against the sources listed; nothing here is copied from other sites.

Baseline date: 2026-10-28. Always confirm in-game for anything time-sensitive.

Key facts

What we checked

Each fact lists the source that supports it.

01

PROBATION: EXTENDED COVERAGE is listed on Steam as released October 28, 2026 at $1.19, developed by Byte & Sprite and tagged Indie and Simulation.

VERIFIED Source: Steam store page (appid 5099760), checked 2026-10-28

02

You work a shift for Meridian, Internal Resolution, Tier 1, from 18:00 to 02:00, inside an in-house tool the page calls SYNERGY OS 4.2 that has been patched for years.

VERIFIED Source: Steam store page (appid 5099760), checked 2026-10-28

03

Any window covered by more than 30% stops syncing without warning and keeps showing the data it last had, and the only tell is a timestamp in a footer.

VERIFIED Source: Steam store page (appid 5099760), checked 2026-10-28

FAQ

Frequently asked questions

How much is PROBATION: EXTENDED COVERAGE?

It is $1.19 on Steam. It released on October 28, 2026 and is developed by Byte & Sprite.

How long is a shift in PROBATION: EXTENDED COVERAGE?

The shift the store page sets up is Extended Coverage, 18:00 to 02:00, described as formally voluntary.

Why does my data go stale in PROBATION?

Any window covered by more than 30% stops syncing without any warning and keeps showing the data it last had. The only tell is a timestamp in a footer you were probably not watching.

Is PROBATION: EXTENDED COVERAGE a horror game?

Steam tags it Indie and Simulation. The page frames the threat as an internal tool that lies by omission and a building full of signatures that should not exist, not as a monster.

Details

The full picture

Written from verified facts; labels mark how strong each statement's evidence is.

01

What the job actually is

Every ticket is a small case, and the answer is never in the ticket itself but in the contradiction between two other windows: a work order signed by someone on approved leave, a badge that opened a floor it was never cleared for, a letter whose signature block does not match the last eight from the same author.

You pull both records into evidence, then approve, deny, escalate or hold. Saying yes is easy; saying no has to be justified with a reason code picked from 22 that are almost identical on purpose.

A refusal backed by two records that contradict each other is worth three times a merely correct answer, though nobody in the company will call that detective work.

You start as an Employee ID rather than a name, with a queue that refills faster than you empty it.

02

The 30% rule and why your desk is the build

A window covered by more than 30% stops syncing silently: it does not warn you, does not grey out, and keeps presenting old data with complete confidence, so stale evidence can land on your badge.

The desk is 1920x1048 and everything you need does not fit on it. The store page states that this is the game rather than an oversight.

Between shifts you build the desk from 16 programs, a memory budget and a limited number of slots, and what is not installed does not exist at all.

The contradiction-highlighting AI costs 39% of memory and is wrong about one hint in six, while the legacy search always tells the truth and takes eight seconds.

03

Who it suits, and what it is like

The store page names no other game as a comparison; it sells the tension as bureaucracy rather than action, with the horror coming from records that lie by omission rather than from a monster (BOUNDED: official Steam description, checked 2026-10-28).

It is a reading-and-cross-referencing game: pulling two documents into evidence and choosing approve, deny, escalate or hold is the entire loop the page describes (BOUNDED: official Steam description, checked 2026-10-28).

It rewards players who like systems pressure more than reflexes, since the constraints are memory, window space, stale timestamps and near-identical reason codes (BOUNDED: official Steam description, checked 2026-10-28).

Coverage & items to verify

What you can use right now, and what must be re-checked before publishing or by the next update.

Field Ready now To verify
Facts & sources 3 verified fact(s), each with its source. Re-check with the next data pull.
Update cadence Baseline 2026-10-28. Codes/news re-checked every 3–7 days, daily around events.

Evidence boundary

Sources behind this page

store.steampowered.com/app/5099760

Opened and used as the reference for the facts above.

Open source ↗

Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.

Last checked: 2026-10-28

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