Prop Revolt released on Steam on September 30, 2026 at $5.94, developed by Faesslich Digital, in Early Access.
VERIFIED Source: Steam store page (appid 5058220), checked 2026-09-30
News · prop-revolt · 2026-09-30
Prop Revolt is out now in Early Access at $5.94 - an asymmetric 2-10 player hide-and-seek game where being watched charges a team-wide Revolt.
Direct answer
Baseline date: 2026-09-30. Always confirm in-game for anything time-sensitive.
Key facts
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VERIFIED Source: Steam store page (appid 5058220), checked 2026-09-30
VERIFIED Source: Steam store page (appid 5058220), checked 2026-09-30
VERIFIED Source: Steam store page (appid 5058220), checked 2026-09-30
FAQ
2-10 players in an asymmetric hide-and-seek setup.
Survive by hiding and managing nervousness - filling your team's shared charge lets you trigger a Revolt and turn the tables on the Hunters.
A skill check decides: stop the spinning needle in the right zone to stay disguised, or get torn out of your disguise and locked out of it.
Yes - it released in Early Access on September 30, 2026.
Details
Written from verified facts; labels mark how strong each statement's evidence is.
Prop Revolt is an asymmetric hide-and-seek game released September 30, 2026 in Early Access at $5.94.
Props disguise themselves as everyday objects - a globe, a floor lamp, a waste bin - and try to survive; Hunters have a set time to find every last one.
The twist is that being watched is a resource, not just a risk.
Every second a Hunter holds you in view, your Nervousness climbs - faster up close and when they are looking directly at you.
At 100 a skill check decides: stop the spinning needle in the right zone to stay disguised, or tear out of your disguise and be locked out of it.
A Hunter with their back turned charges nothing, so positioning and angles matter as much as hiding.
Every living prop's nervousness pools into a shared team charge; when it is high enough, any prop can trigger the Revolt.
The Revolt inverts the rules: tackle Hunters without dropping disguise, fight while revealed in melee, all together for a limited time.
It suits parties who like tense hide-and-seek with a comeback mechanic rather than pure stealth - the nervousness balance is the decision layer (BOUNDED: official Steam description, checked 2026-09-30).
What you can use right now, and what must be re-checked before publishing or by the next update.
| Field | Ready now | To verify |
|---|---|---|
| Facts & sources | 3 verified fact(s), each with its source. | Re-check with the next data pull. |
| Update cadence | Baseline 2026-09-30. | Codes/news re-checked every 3–7 days, daily around events. |
Evidence boundary
Opened and used as the reference for the facts above.
Open source ↗Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.
Last checked: 2026-09-30Related
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