Pursuit of Mercantile Power released on Steam on October 12, 2026 at $10.79, in Early Access.
VERIFIED Source: Steam store page (appid 4062990), checked 2026-10-13
News · pursuit-of-mercantile-power · 2026-10-12
Pursuit of Mercantile Power is out now in Early Access at $10.79 - an economic sim where no money spawns and you can buy out a whole village.
Direct answer
Baseline date: 2026-10-12. Always confirm in-game for anything time-sensitive.
Key facts
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VERIFIED Source: Steam store page (appid 4062990), checked 2026-10-13
VERIFIED Source: Steam store page (appid 4062990), checked 2026-10-13
VERIFIED Source: Steam store page (appid 4062990), checked 2026-10-13
FAQ
No money spawns - it circulates, and tax rates, wages, food and population movement all shift the village's cash flow.
They change how enterprises operate, redirecting where the village's money flows - including toward your own hostile takeover.
Yes - through the Commerce Guild you acquire shares to secure decision-making power.
$10.79 on Steam, in Early Access.
Details
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Pursuit of Mercantile Power is an economic sim with light RPG released October 12, 2026 in Early Access at $10.79.
The premise is blunt: no money spawns - money only moves.
Control the village's cash flow, buy shares, and take over the village.
Start at the Escort Agency: run escort missions to improve combat ability and build wealth, upgrading the agency and building stronger carts.
Train martial arts, gather materials and craft equipment to protect your cart against enemies along the route.
Proposals are the most important feature - submit them to influence how enterprises operate and where the village's money flows.
The Commerce Guild is the trading hub: acquire shares in other enterprises and secure final decision-making power.
Cash flow directly affects whether your shares can be sold - one wrong move can leave you with valuable shares but no buyers.
It suits players who want a systemic economy where politics, taxes and markets interact (BOUNDED: official Steam description, checked 2026-10-13).
What you can use right now, and what must be re-checked before publishing or by the next update.
| Field | Ready now | To verify |
|---|---|---|
| Facts & sources | 3 verified fact(s), each with its source. | Re-check with the next data pull. |
| Update cadence | Baseline 2026-10-12. | Codes/news re-checked every 3–7 days, daily around events. |
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Open source ↗Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.
Last checked: 2026-10-12Related
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