Remember to Die released on Steam on September 29, 2026 at $4.99, developed by Skipstone Studio.
VERIFIED Source: Steam store page (appid 4340400), checked 2026-09-30
News · remember-to-die · 2026-09-30
Remember to Die is out now at $4.99 - a tactical dice roguelike across a human lifetime where every battle earns a memory fragment to piece together.
Direct answer
Baseline date: 2026-09-30. Always confirm in-game for anything time-sensitive.
Key facts
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VERIFIED Source: Steam store page (appid 4340400), checked 2026-09-30
VERIFIED Source: Steam store page (appid 4340400), checked 2026-09-30
VERIFIED Source: Steam store page (appid 4340400), checked 2026-09-30
FAQ
The first runs are hard by design - the description warns a vanilla loadout against an unrelenting world is a lesson in humility.
After each battle you collect a memory fragment - real or imagined - and three fragments combine into a core memory that grants buffs, some with costs.
Yes - dice drop permanently from bosses and build your collection across runs.
$4.99 on Steam.
Details
Written from verified facts; labels mark how strong each statement's evidence is.
Remember to Die is a tactical dice roguelike released September 29, 2026 at $4.99, set across a human lifetime.
You begin as a child and end somewhere beyond the natural order of things - the journey in between is yours to piece together.
Its framing is deliberately different: some games let you escape your life, while this one makes you live through one (BOUNDED: official Steam description, checked 2026-09-30).
Each chapter brings three enemies drawn from life's challenges, plus a choice; after each battle you collect a memory fragment that may be real or imagined.
Three fragments combine into a core memory - Pure from harsh truths, Corrupt from fantasy - and each core grants buffs, some with costs.
Eight-labeled cores, buffs with strings attached, and over one billion possible combinations mean no two runs play the same.
First runs are hard by design, but the meta-game rewards persistence: dice drop permanently from bosses to build your collection.
Common dice form the backbone, rare dice open new combos, relics shift the game's logic, and a handful of legendaries change a run entirely.
It suits roguelike fans who accept difficulty and like permanent progression plus a strong narrative layer.
What you can use right now, and what must be re-checked before publishing or by the next update.
| Field | Ready now | To verify |
|---|---|---|
| Facts & sources | 3 verified fact(s), each with its source. | Re-check with the next data pull. |
| Update cadence | Baseline 2026-09-30. | Codes/news re-checked every 3–7 days, daily around events. |
Evidence boundary
Opened and used as the reference for the facts above.
Open source ↗Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.
Last checked: 2026-09-30Related
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