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News · solo-tower-defense-vr · 2026-10-30

Solo Tower Defense VR: What It Is, Price and Release Date (Oct 2026)

Solo Tower Defense VR is a $2.70 single-player VR tower defense shooter with two lanes and upgrade cards, out on Steam October 30, 2026.

Status is labeled honestly; nothing here is copied from other sites.

Direct answer

Facts below are verified against the sources listed; nothing here is copied from other sites.

Baseline date: 2026-10-30. Always confirm in-game for anything time-sensitive.

Key facts

What we checked

Each fact lists the source that supports it.

01

Solo Tower Defense VR is listed on Steam as released October 30, 2026 at $2.70, developed by Nagomiya Games and tagged Action, Indie and Strategy.

VERIFIED Source: Steam store page (appid 5076440), checked 2026-10-30

02

You warp between two lanes and shoot down incoming enemies yourself instead of placing units, according to the store page.

VERIFIED Source: Steam store page (appid 5076440), checked 2026-10-30

03

After each wave you choose an upgrade card affecting attack power, fire rate, projectile speed, range or gate durability.

VERIFIED Source: Steam store page (appid 5076440), checked 2026-10-30

FAQ

Frequently asked questions

How much is Solo Tower Defense VR?

It is $2.70 on Steam. It released on October 30, 2026 and is developed by Nagomiya Games.

Do you place towers in Solo Tower Defense VR?

No. The page says you stand on the front line and do the fighting yourself, warping between two lanes instead of placing units and watching them fight.

Can you play Solo Tower Defense VR seated?

Yes. It is designed for seated play with reduced motion sickness, using lane warping instead of free movement.

What upgrades are there in Solo Tower Defense VR?

Between waves you choose a card that improves attack power, fire rate, projectile speed, range or gate durability.

Details

The full picture

Written from verified facts; labels mark how strong each statement's evidence is.

01

How the defence plays

Enemies advance from both lanes toward the gate behind you, so you switch lanes by warping rather than walking and fight on the front line.

Combat runs in waves, and clearing a wave opens an upgrade choice before the next one arrives.

The page contrasts this with traditional tower defense where you place units and watch them fight; here you do the shooting with your VR controllers.

02

Upgrades, enemies and your operator

Upgrade cards raise attack power, fire rate, projectile speed, range or gate durability, and the picks shape how you handle later waves.

Enemy variety goes beyond standard ground units: ranged attackers, shielded enemies, self-destructing enemies, flying enemies and enemies that deploy special units all appear, with combinations getting more intense as waves progress.

Between waves an operator offers advice and guidance as you prepare the next defence.

03

Comfort design and who it suits

The game is built for seated play with reduced motion sickness in mind: instead of free movement you switch between two lanes by warping.

That simple movement is meant to keep the action focused on aiming and shooting directly with VR controllers.

The page positions it as a single-player VR tower defense shooter and names no other game as a comparison (BOUNDED: official Steam description, checked 2026-10-30).

Coverage & items to verify

What you can use right now, and what must be re-checked before publishing or by the next update.

Field Ready now To verify
Facts & sources 3 verified fact(s), each with its source. Re-check with the next data pull.
Update cadence Baseline 2026-10-30. Codes/news re-checked every 3–7 days, daily around events.

Evidence boundary

Sources behind this page

store.steampowered.com/app/5076440

Opened and used as the reference for the facts above.

Open source ↗

Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.

Last checked: 2026-10-30

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