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News · squish-seek · 2026-10-28

SQUISH & SEEK: Clay Hide-and-Seek Price, Release Date and Player Count (Oct 2026)

SQUISH & SEEK is a $1.99 hide-and-seek game where you sculpt yourself into a prop, out Oct 27, 2026 for 2-16 players on Steam.

Status is labeled honestly; nothing here is copied from other sites.

Direct answer

Facts below are verified against the sources listed; nothing here is copied from other sites.

Baseline date: 2026-10-28. Always confirm in-game for anything time-sensitive.

Key facts

What we checked

Each fact lists the source that supports it.

01

SQUISH & SEEK is listed on Steam as released October 27, 2026 at $1.99, developed by Zukunft and tagged Action, Casual and Indie.

VERIFIED Source: Steam store page (appid 5116210), checked 2026-10-28

02

There is no prop menu: you are a lump of clay and shape your own disguise with Add, Carve, Smooth, Flatten, Grab, Pinch and Inflate tools, eight brushes plus metalness and gloss sliders.

VERIFIED Source: Steam store page (appid 5116210), checked 2026-10-28

03

Rooms hold 2 to 16 players with hunter and hider slots set separately up to 8 each, across four maps, in Classic or Infection rules.

VERIFIED Source: Steam store page (appid 5116210), checked 2026-10-28

FAQ

Frequently asked questions

How much is SQUISH & SEEK?

It is $1.99 on Steam. It released on October 27, 2026 and is developed by Zukunft.

How many players can play SQUISH & SEEK?

2 to 16 players per room, with hunter and hider slots set separately up to 8 each.

What happens when a hider is caught?

It depends on the mode: in Classic you are out and the last clay standing wins, while in Infection being caught turns you into a hunter.

Can you play SQUISH & SEEK alone?

The store page describes rooms of 2 to 16 players with hunter and hider roles and does not describe a solo mode, so it is built around a group.

Details

The full picture

Written from verified facts; labels mark how strong each statement's evidence is.

01

What SQUISH & SEEK is

It is hide-and-seek where the hiding part is sculpting: you pull the sides out of a lump of clay, squash the top flat, steal the colour off the real barrel next to you and go stand in the corner like you have always been there.

You can also start from a cube, a sphere, a cylinder, a slime or a stick figure, and paint with eight brushes plus metalness and gloss sliders.

Freezing is the actual mechanic: a frozen blob is furniture, totally locked and exactly as convincing as your sculpting, and while frozen your camera floats out of your body so you can watch the hunter walk past.

The hunter has a gun and missing costs only time, which the page calls the entire problem, because running out the clock means the clay wins.

02

Modes, rooms and host settings

Classic ends your round when you are caught and the last clay standing wins; Infection turns a caught hider into a hunter, so being found makes you the problem for everyone else.

Rooms support 2 to 16 players with hunter and hider slots set separately up to 8 each, over four maps: a subway station, a school, a street and a temple.

Rooms can be public or password-protected, and friends can be invited straight through Steam.

Hosts get knobs for hiding time, seeking time, reveal, the taunt timer and a real pause that stops the clock.

03

Who it suits, and what it is like

The page positions disguise quality as art skill rather than a menu choice, and warns that it will not work the first time and barely the fifth, so it is a party game about improvising props under pressure (BOUNDED: official Steam description, checked 2026-10-28).

It expects a group in one lobby: the player count is 2 to 16 and the store page describes hiding and hunting roles configured per room, with no single-player mode mentioned (BOUNDED: official Steam description, checked 2026-10-28).

The Taunt option forces every hider to make a noise on a timer wherever they are standing, which the page presents as the host's way to stop long silent rounds (BOUNDED: official Steam description, checked 2026-10-28).

Coverage & items to verify

What you can use right now, and what must be re-checked before publishing or by the next update.

Field Ready now To verify
Facts & sources 3 verified fact(s), each with its source. Re-check with the next data pull.
Update cadence Baseline 2026-10-28. Codes/news re-checked every 3–7 days, daily around events.

Evidence boundary

Sources behind this page

store.steampowered.com/app/5116210

Opened and used as the reference for the facts above.

Open source ↗

Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.

Last checked: 2026-10-28

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