SQUISH & SEEK is listed on Steam as released October 27, 2026 at $1.99, developed by Zukunft and tagged Action, Casual and Indie.
VERIFIED Source: Steam store page (appid 5116210), checked 2026-10-28
News · squish-seek · 2026-10-28
SQUISH & SEEK is a $1.99 hide-and-seek game where you sculpt yourself into a prop, out Oct 27, 2026 for 2-16 players on Steam.
Direct answer
Baseline date: 2026-10-28. Always confirm in-game for anything time-sensitive.
Key facts
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VERIFIED Source: Steam store page (appid 5116210), checked 2026-10-28
VERIFIED Source: Steam store page (appid 5116210), checked 2026-10-28
VERIFIED Source: Steam store page (appid 5116210), checked 2026-10-28
FAQ
It is $1.99 on Steam. It released on October 27, 2026 and is developed by Zukunft.
2 to 16 players per room, with hunter and hider slots set separately up to 8 each.
It depends on the mode: in Classic you are out and the last clay standing wins, while in Infection being caught turns you into a hunter.
The store page describes rooms of 2 to 16 players with hunter and hider roles and does not describe a solo mode, so it is built around a group.
Details
Written from verified facts; labels mark how strong each statement's evidence is.
It is hide-and-seek where the hiding part is sculpting: you pull the sides out of a lump of clay, squash the top flat, steal the colour off the real barrel next to you and go stand in the corner like you have always been there.
You can also start from a cube, a sphere, a cylinder, a slime or a stick figure, and paint with eight brushes plus metalness and gloss sliders.
Freezing is the actual mechanic: a frozen blob is furniture, totally locked and exactly as convincing as your sculpting, and while frozen your camera floats out of your body so you can watch the hunter walk past.
The hunter has a gun and missing costs only time, which the page calls the entire problem, because running out the clock means the clay wins.
Classic ends your round when you are caught and the last clay standing wins; Infection turns a caught hider into a hunter, so being found makes you the problem for everyone else.
Rooms support 2 to 16 players with hunter and hider slots set separately up to 8 each, over four maps: a subway station, a school, a street and a temple.
Rooms can be public or password-protected, and friends can be invited straight through Steam.
Hosts get knobs for hiding time, seeking time, reveal, the taunt timer and a real pause that stops the clock.
The page positions disguise quality as art skill rather than a menu choice, and warns that it will not work the first time and barely the fifth, so it is a party game about improvising props under pressure (BOUNDED: official Steam description, checked 2026-10-28).
It expects a group in one lobby: the player count is 2 to 16 and the store page describes hiding and hunting roles configured per room, with no single-player mode mentioned (BOUNDED: official Steam description, checked 2026-10-28).
The Taunt option forces every hider to make a noise on a timer wherever they are standing, which the page presents as the host's way to stop long silent rounds (BOUNDED: official Steam description, checked 2026-10-28).
What you can use right now, and what must be re-checked before publishing or by the next update.
| Field | Ready now | To verify |
|---|---|---|
| Facts & sources | 3 verified fact(s), each with its source. | Re-check with the next data pull. |
| Update cadence | Baseline 2026-10-28. | Codes/news re-checked every 3–7 days, daily around events. |
Evidence boundary
Opened and used as the reference for the facts above.
Open source ↗Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.
Last checked: 2026-10-28Related
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