Touhou Bansho Cards is listed on Steam as released October 26, 2026 at $8.09, discounted 10% from an $8.99 base price, developed by EskiNott Game Studio.
VERIFIED Source: Steam store page (appid 4958460), checked 2026-10-27
News · touhou-bansho-cards · 2026-10-27
Touhou Bansho Cards is a roguelike deckbuilder out Oct 26, 2026 at $8.09, built on chaining same-type cards into escalating combos across Gensokyo.
Direct answer
Baseline date: 2026-10-27. Always confirm in-game for anything time-sensitive.
Key facts
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VERIFIED Source: Steam store page (appid 4958460), checked 2026-10-27
VERIFIED Source: Steam store page (appid 4958460), checked 2026-10-27
VERIFIED Source: Steam store page (appid 4958460), checked 2026-10-27
FAQ
It is $8.09 on Steam during its launch discount, down from an $8.99 base price. It released on October 26, 2026.
No. The store page states it is an unofficial fan game based on Touhou Project.
Reimu Hakurei, Marisa Kirisame and Sanae Kochiya, each with their own abilities.
You play cards of the same type back-to-back to raise your Combo, which repeatedly doubles the next card's values and effects, and Link cards switch the Combo type.
Details
Written from verified facts; labels mark how strong each statement's evidence is.
It is a deckbuilding roguelite set inside an anomaly called the Bansho Card Corridor, an ever-changing dungeon that reshapes its events, rewards and challenges on every run.
You collect Spell Cards and dice, build a deck through random events, and defeat Echoes lurking in the corridor.
The framing story is that you rescue the girls of Gensokyo and bring them home, which feeds directly into the combat system through bonds.
It is a fan game rather than an official Touhou release, and the store page states that plainly.
The core rule is to play cards of the same type back-to-back, which raises your Combo and repeatedly doubles the values and effects of the next card.
Link cards switch the Combo type, letting you stack damage, defence, buffs and enemy debuffs inside a single fight until an ordinary strike becomes an all-out burst.
Push combos, criticals and repeated plays to their limits, then stack boosts to build the strongest Spell Card you can, in the store page's own escalation framing.
Events in the corridor let you upgrade, enhance and trim your deck, plus fuse cards into combinations, so run strength compounds rather than staying flat.
The store page labels it a deckbuilding roguelite and, being a Touhou fan game, it is written for players who already know the Touhou Project cast rather than as a standalone setting (BOUNDED: official Steam description, checked 2026-10-27).
It makes no comparison to any other deckbuilder by name, so its own pitch is combo scaling rather than a likeness to a specific game (BOUNDED: official Steam description, checked 2026-10-27).
The bond system is the differentiator it does describe: rescuing the girls of Gensokyo, spending time with them and gaining their support and new powers to carry deeper into the corridor (BOUNDED: official Steam description, checked 2026-10-27).
Three characters with their own abilities and randomised corridor events put it in run-based, repeat-play territory rather than a linear campaign (BOUNDED: official Steam description, checked 2026-10-27).
What you can use right now, and what must be re-checked before publishing or by the next update.
| Field | Ready now | To verify |
|---|---|---|
| Facts & sources | 3 verified fact(s), each with its source. | Re-check with the next data pull. |
| Update cadence | Baseline 2026-10-27. | Codes/news re-checked every 3–7 days, daily around events. |
Evidence boundary
Opened and used as the reference for the facts above.
Open source ↗Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.
Last checked: 2026-10-27Related
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