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News · warring-states-seven-hegemons · 2026-10-11

Warring States: Seven Hegemons Out Now at $1.19 - Rule a State in Ancient China

Warring States: Seven Hegemons is out now at $1.19 - a turn-based strategy game where economy, talent and diplomacy decide the war.

Status is labeled honestly; nothing here is copied from other sites.

Direct answer

Facts below are verified against the sources listed; nothing here is copied from other sites.

Baseline date: 2026-10-11. Always confirm in-game for anything time-sensitive.

Key facts

What we checked

Each fact lists the source that supports it.

01

Warring States: Seven Hegemons released on Steam on October 11, 2026 at $1.19, developed by the studio behind the game's Chinese title.

VERIFIED Source: Steam store page (appid 5234230), checked 2026-10-13

02

Choose Qin, Chu, Qi, Yan, Zhao, Wei, Han or Yue - each state's geography, resources, historical figures and unique policies present different challenges.

VERIFIED Source: Steam store page (appid 5234230), checked 2026-10-13

03

You issue orders each season weighing economy, people, diplomacy and war; grain spoils, facilities need upkeep, and selling large quantities of the same goods drives prices down.

VERIFIED Source: Steam store page (appid 5234230), checked 2026-10-13

FAQ

Frequently asked questions

Which states can you play in Warring States: Seven Hegemons?

Qin, Chu, Qi, Yan, Zhao, Wei, Han or Yue, each with unique geography, figures and policies.

Is it just about battles?

No - economy, talent retention, diplomacy and public welfare all matter, and war consumes real resources.

How do you recruit historical figures?

With offers of office, payments and gifts - but appointments are limited and talent can defect.

How much is it?

$1.19 on Steam.

Details

The full picture

Written from verified facts; labels mark how strong each statement's evidence is.

01

What the game is

Warring States: Seven Hegemons is a turn-based strategy game released October 11, 2026 at $1.19.

Conquering a city is only the beginning: to stand your ground you must sustain armies, retain talent and care for your people.

Take charge of a state and issue orders each season, weighing the needs of economy, people, diplomacy and war.

02

Economy and talent

Develop local resources, build industries and undertake major state projects to supply your military and fund reforms.

Recruit historical figures with offers of office, generous payments and gifts - certain reforms require specific figures in office.

Appointments are limited and talented people may leave for other states, so bringing in a capable official means making room in government and budget.

03

Diplomacy and who it is for

Navigate relations through trade agreements, mutual aid, protection and vassalage.

War consumes provisions and military funds, so expansion has a real price.

It suits strategy players who want statecraft and economy over pure conquest (BOUNDED: official Steam description, checked 2026-10-13).

Coverage & items to verify

What you can use right now, and what must be re-checked before publishing or by the next update.

Field Ready now To verify
Facts & sources 3 verified fact(s), each with its source. Re-check with the next data pull.
Update cadence Baseline 2026-10-11. Codes/news re-checked every 3–7 days, daily around events.

Evidence boundary

Sources behind this page

store.steampowered.com/app/5234230

Opened and used as the reference for the facts above.

Open source ↗

Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.

Last checked: 2026-10-11

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