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Guide · Welcome to Bloxburg · 2026-10-16

How Do You Make Money in Bloxburg? Jobs, Pay Rates and the Fastest Route

Work is the main way to earn money in Bloxburg, but pay depends on total work experience, efficiency and mood. Here are the rates and the fastest route.

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Direct answer

Facts below are verified against the sources listed; nothing here is copied from other sites.

Baseline date: 2026-10-16. Always confirm in-game for anything time-sensitive.

Key facts

What we checked

Each fact lists the source that supports it.

01

Bloxburg currently offers 14 jobs, excluding custom player-made jobs, and after v0.12.6 all jobs pay a similar amount with earnings based on total work experience level, efficiency and mood.

VERIFIED Source: Welcome to Bloxburg Wiki (Fandom), checked 2026-10-16

02

Efficiency can reach 100% and is determined by how quickly a player performs tasks (70%) and their mood levels (30%); lower mood reduces efficiency and therefore pay.

VERIFIED Source: Welcome to Bloxburg Wiki (Fandom), checked 2026-10-16

03

At Level 100 total Work Experience, players earn roughly $79 per minute without Excellent Employee and about $119 per minute with it, at around 70% efficiency.

VERIFIED Source: Welcome to Bloxburg Wiki (Fandom), checked 2026-10-16

04

Welcome to Bloxburg officially reports 10,662 players in game across 10,133,126,806 visits, with 12 players per server.

VERIFIED Source: Roblox official API, checked 2026-10-16

FAQ

Frequently asked questions

What is the best job in Bloxburg for money?

There is no best-paying job - since v0.12.6 all 14 jobs pay similarly, and income depends on total Work Experience, efficiency and mood.

How much can you earn per minute in Bloxburg?

At Level 100 total Work Experience and around 70% efficiency, roughly $79 per minute, or about $119 with the Excellent Employee gamepass.

Does mood affect pay?

Yes - mood makes up 30% of efficiency, so low mood lowers your earnings even if you work quickly.

What does the Excellent Employee gamepass do?

It increases cash earned by 1.5x and doubles promotion rate.

How do you get the permanent school pay bonus?

Attend Bloxburg High School classes: 5% as Freshman up to 20% as Senior, with the bonus stacking each year.

Details

The full picture

Written from verified facts; labels mark how strong each statement's evidence is.

01

Why the job you pick matters less than you think

Work is the primary method of earning money in Bloxburg, and it grants access to a variety of jobs, each with its own set of tasks.

Following the Version 0.12.6 update, all jobs now pay a similar amount, with earnings primarily based on total work experience level, efficiency and mood.

That change means chasing a 'best paying job' is mostly wasted effort: the difference now comes from how much you have worked overall and how well you work in the moment.

There is no limit to how many jobs you can have at once, so testing several and picking the one you enjoy is a legitimate strategy rather than a compromise.

The wiki notes that due to changes in v0.12.6, v0.13.3 and v1.15.0, some details of job pay and levelling may still be outdated - so treat exact figures as approximate.

02

Total Work Experience and the two conditions for high pay

Total Work Experience is a global level up to 100 that rises as you complete tasks in any job, and it is the primary factor in overall earnings.

Job pay is base pay per task and per minute scaled by that global level, which is why levelling any job raises your income across all of them.

Efficiency reaches up to 100% and is calculated from speed (70%) and mood (30%) - so a tired character earns less even when working just as fast.

Awards track this progression: the Excellence Award comes at level 10 in a specific job, and the Work Experience Trophy at level 100 total Work Experience.

Individual jobs also have their own levels up to 10, and progression in one job does not affect another - so a new job starts you from scratch on that track.

03

Mood is the lever most players ignore

The higher your mood, the higher your pay, because mood is worth 30% of efficiency.

The recommended pattern is to start a shift with a great mood and keep working until your moods begin dropping to a lower level, then stop.

As of Version 0.7.0, players near someone on their friends list gain the Close Friends status effect, which halves the rate at which mood depletes.

Working with friends is therefore a direct pay increase over time, though it is harder to arrange than it sounds because friends may get different deliveries.

The Excellent Employee gamepass multiplies cash earned by 1.5x and doubles the rate at which you get promoted - the single biggest flat upgrade available.

04

The school bonus that stacks every year

A permanent job pay bonus is available at Bloxburg High School by attending classes to raise your seniority, which is your grade level.

Freshman gives a 5% bonus with 50 experience needed in each of the four subjects.

Sophomore gives 10% at 125 experience per subject, Junior gives 15% at 250, and Senior gives 20% at 375.

Earning an A+ grade awards the most experience and is therefore the fastest way to reach those goals.

Because the percentage bonus stacks each year, finishing the school track is a one-time investment that pays out on every shift afterwards.

05

Putting together a fast money route

Raise total Work Experience first: because pay per minute scales with it, early hours in any job compound into every later shift.

Do the four school years while mood is high, since the bonus is permanent and A+ grades get you through fastest.

Start each shift at a high mood and stop when mood drops, instead of grinding through the penalty.

Work near friends for the Close Friends effect when the logistics allow, and treat the Excellent Employee gamepass as the multiplier on top of everything else.

Base pay per task can differ between jobs, but pay per minute stays consistent across all jobs at a given total Work Experience - so pick whatever you can execute fastest.

06

Awards, promotion and what the wiki flags as uncertain

Job levelling is driven by completed tasks rather than time spent: each task grants promotion progress displayed as a percentage out of 100.

Progress per task varies by job and rises with your total Work Experience, so higher global levels promote individual jobs faster as well.

Each job has its own separate level up to 10, and progression in one job does not carry into another.

The number of promotion points needed per level is currently unknown because the formula changed in Version 0.12.6, though it appears to be approximately 100 points.

The wiki explicitly warns that due to changes in v0.12.6, v0.13.3 and v1.15.0, some pay and levelling details may be inaccurate or outdated - so treat the quoted per-minute figures as close estimates.

Coverage & items to verify

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Facts & sources 4 verified fact(s), each with its source. Re-check with the next data pull.
Update cadence Baseline 2026-10-16. Codes/news re-checked every 3–7 days, daily around events.

The game

Welcome to Bloxburg

Creator
Bloxburg Development
Platform
Roblox
Visits
10.2B
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Evidence boundary

Sources behind this page

bloxburg.fandom.com/wiki/Work

Opened and used as the reference for the facts above.

Open source ↗
roblox.com/games/185655149/Welcome-to-Bloxburg

Opened and used as the reference for the facts above.

Open source ↗

Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.

Last checked: 2026-10-16

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