Slap Battles contains 376 gloves in total: 155 slap-requiring, 149 badge, 39 admin, 18 Slap Royale, 6 gamepass, 6 sub-gloves, 4 limited-time, 1 VIP and 1 specially obtained.
VERIFIED Source: Slap Battles Wiki (Fandom), checked 2026-10-16
Guide · Slap Battles · 2026-10-16
Slap Battles has 376 gloves in total, split across slap-cost, badge, gamepass, admin and seasonal types. Here is every category and how each one unlocks.
Direct answer
Baseline date: 2026-10-16. Always confirm in-game for anything time-sensitive.
Key facts
Each fact lists the source that supports it.
VERIFIED Source: Slap Battles Wiki (Fandom), checked 2026-10-16
VERIFIED Source: Slap Battles Wiki (Fandom), checked 2026-10-16
VERIFIED Source: Slap Battles Wiki (Fandom), checked 2026-10-16
VERIFIED Source: Roblox official API, checked 2026-10-16
| Category | Gloves |
|---|---|
| Slap-requiring | 155 |
| Badge gloves | 149 |
| Admin | 39 |
| Slap Royale | 18 |
| Gamepass | 6 |
| Sub-gloves | 6 |
| Limited-time | 4 |
| VIP | 1 |
| Specially obtained | 1 |
| Total | 376 |
| Glove | Slaps needed |
|---|---|
| Default / Stick / Default but Bad | 0 |
| Diamond | 15 |
| Brick | 65 |
| Spring | 250 |
| Swapper | 350 |
| Ghost | 666 |
| Za Hando | 1,000 |
| Golden | 2,500 |
| Reaper | 3,500 |
| Killstreak | 5,000 |
FAQ
376 in total - 155 slap-requiring, 149 badge, 39 admin, 18 Slap Royale, 6 gamepass, 6 sub-gloves, 4 limited-time, 1 VIP and 1 specially obtained.
The 155 slap-requiring gloves plus the 149 badge gloves can be earned by playing; gamepass, VIP and limited-time gloves are not progress unlocks.
300 glove stands are currently in the game.
No - 52 gloves currently have masteries.
Bubble and Hitman each require two badges instead of one.
Details
Written from verified facts; labels mark how strong each statement's evidence is.
Slap Battles has 376 gloves in total. That is the headline figure, and it is the one that changes most often because new gloves arrive with updates and seasonal events.
Gloves are the main purpose of the game: they are the weapons you use to gain more slaps or badges, which in turn unlock more gloves.
The game currently holds 300 glove stands to obtain gloves from, and 52 gloves have a mastery system attached.
Because the wiki marks the page as 'potentially outdated' with values that are constantly changing, treat 376 as an as-of snapshot rather than a number that will never move again.
Slap-requiring gloves (155) unlock automatically once your slap count crosses a threshold - the pure progress track.
Badge gloves (149) unlock by earning a specific Roblox badge, which makes them the challenge route rather than the grinding route.
Admin gloves (39), Slap Royale gloves (18) and sub-gloves (6) are separate categories with their own access rules.
On the paid and special side there are 6 gamepass gloves, 4 limited-time gloves, 1 VIP glove and 1 specially obtained glove.
Adding those categories together is where 376 comes from, which is why 'how many gloves' has more than one defensible answer depending on whether you count admin and unreleased gloves.
The slap-cost track starts at the bottom: Default, Stick and Default but Bad are all 0 slaps, while spin is listed at -3.
Early unlocks are cheap in relative terms: Diamond and ZZZZZZZ at 25, Dual at 40, Brick at 65, Snow at 85 and Pull at 125.
The line climbs steadily into the hundreds: Spring (250), Swapper (350), Ghost (666), Stun (870) and Za Hando (1,000).
By the thousands you reach the gloves most players recognise on sight: Golden (2,500), Reaper (3,500), Defense and Offense (4,500 each) and Killstreak (5,000).
The upper end of the visible list runs past 16,000 slaps for gloves such as Shield and Clover, which is why slap farming is the backbone of most Slap Battles sessions.
149 gloves come from badges rather than slaps - you cannot buy them with time alone, you have to complete the specific challenge tied to each badge.
Badge gloves sit behind everything from easy achievements to multi-step scavenger hunts, which is why they dominate the 'hardest glove' conversations.
Regular badges on the badge page exist that reward nothing at all: the wiki separates them explicitly from glove-rewarding badges.
Two gloves - Bubble and Hitman - require two badges each rather than one, so a checklist approach is safer than hunting a single named badge.
6 gloves are gamepass gloves, meaning they require a Roblox gamepass purchase rather than progress.
The 1 VIP glove sits behind the VIP access tier, and the 1 specially obtained glove has a bespoke unlock that is not slap-based or badge-based.
Limited-time gloves (4) are tied to seasonal events and cannot be obtained outside them, which makes them the most common source of 'is this glove still obtainable' questions.
Admin gloves (39) are included in the 376 total but are not part of the normal collection route, so a completionist count and a playable count differ by roughly the size of that category.
52 gloves have masteries - an additional progression layer attached to the glove itself rather than to your slap count.
That means the practical number of things to unlock is larger than 376 if you count mastery tiers, which is why some players report a much higher figure than the glove total.
Because the glove page is routinely updated after each glove release, the safest way to check the current count in your own session is the in-game stand list rather than any fixed number.
The total visits figure for Slap Battles sits at 3,661,663,822, which makes it one of the most played Roblox experiences by cumulative traffic even with a smaller live player count than the biggest front-page games.
Slap Battles colours each glove entry in its list to show status, and knowing the legend saves a lot of wasted grinding.
White or black text means the glove is obtainable right now, while red means it is currently unobtainable.
Lime means the glove is going to become unobtainable soon - the one colour you should act on immediately.
Plum marks a glove from a limited-time gamemode, usable only during its respective seasonal events.
Yellow flags a glove that requires Robux or real-world currency, turquoise marks a glove that was leaked or accidentally added, and orange means the glove has a mastery.
What you can use right now, and what must be re-checked before publishing or by the next update.
| Field | Ready now | To verify |
|---|---|---|
| Facts & sources | 4 verified fact(s), each with its source. | Re-check with the next data pull. |
| Update cadence | Baseline 2026-10-16. | Codes/news re-checked every 3–7 days, daily around events. |
The game
Evidence boundary
Opened and used as the reference for the facts above.
Open source ↗Opened and used as the reference for the facts above.
Open source ↗Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.
Last checked: 2026-10-16Related
Next step