Luck is a coefficient that modifies aura roll denominators — more luck = better effective odds.
VERIFIED Source: Sol's RNG wiki (Luck page), checked 2026-08-18
Guide · Sol's RNG · 2026-08-17
Sol's RNG luck explained — how multipliers, potions and upgrades affect aura rolls, and what to grind first. Based on official game info.
Direct answer
Baseline date: 2026-08-17. Always confirm in-game for anything time-sensitive.
Verified facts
Each fact lists the source that supports it.
VERIFIED Source: Sol's RNG wiki (Luck page), checked 2026-08-18
VERIFIED Source: Sol's RNG wiki (Luck page), checked 2026-08-18
| Item | Luck bonus |
|---|---|
| Luck Glove | +25% |
| Volcanic Device | +290% |
| Exoflex Device | +340% |
| Fortune Potions#Fortune_Potion_III | +100% |
| Frozen Gauntlet | +150% |
| Galactic Device | +250% |
| Ragnaröker | +455% |
| Source | Multiplier |
|---|---|
| Default bonus roll | x2 |
| Gravitational Device | x6 bonus roll |
| Blessed Tide Gauntlet | x3 every 6th roll |
| Flesh Device | x1.3 every roll |
Details
Written from verified facts; labels mark how strong each statement's evidence is.
Luck is the main stat that changes your effective aura odds in Sol's RNG — it works as a coefficient that modifies the aura's denominator (e.g. a 1/1,000,000 aura becomes far more likely on a strong roll setup).
Luck comes from gears, talismans, items, effects, bonus-roll mechanics and VIP/VIP+; some effects can also reduce it.
Luck sources are mostly additive before multipliers: +100% luck = +1.0 in formula notation.
Bonus-roll multipliers apply to the basic-luck part; one-roll 'special' potions are added after that multiplication, and VIP multiplies the final total.
So a strong setup stacks a big basic buff, a high bonus-roll multiplier, special potions and VIP on top of each other rather than adding them all at the same layer.
The tables below list example basic buffs and bonus-roll multipliers from current item data (community wiki, BOUNDED).
Rune and biome-native odds also affect rolls — check the in-game luck menu for the exact numbers on your current setup.
BOUNDED source: luck system facts and buff values captured from the Sol's RNG community wiki (Luck page, checked 2026-08-18). Values shift with updates — the in-game item descriptions stay the source of truth.
What you can use right now, and what must be re-checked before publishing or by the next update.
| Field | Ready now | To verify |
|---|---|---|
| Facts & sources | 2 verified fact(s), each with its source. | Re-check with the next data pull. |
| Update cadence | Baseline 2026-08-17. | Codes/news re-checked every 3–7 days, daily around events. |
The game
Evidence boundary
Opened and used as the reference for the facts above.
Open source ↗Opened and used as the reference for the facts above.
Open source ↗Opened and used as the reference for the facts above.
Open source ↗Labels: VERIFIED official source · BOUNDED attributable secondary source · COMMUNITY player report pending verification. Re-check time-sensitive data in-game.
Last checked: 2026-08-17Related
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